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A Prototyping Environment for Wireless Multihop Networks
Citation key AIAOSF-PEWMN-07
Author Ben Abdesslem, Fehmi and Iannone, Luigi and Dias de Amorim, Marcelo and Obraczka, Katia and Solis, Ignacio and Fdida, Serge
Title of Book The Asian Internet Engineering Conference (AINTEC '07)
Pages 33–47
Year 2007
ISBN 978-3-540-76808-1
ISSN 0302-9743
Online ISSN 1611-3349
DOI http://dx.doi.org/10.1007/978-3-540-76809-8_4
Location Phuket, Thailand
Address New York, NY, USA
Volume 4866
Month November
Publisher Springer-Verlag Berlin Heidelberg
Series Lecture Notes in Computer Science
Abstract Relative to the impressive number of proposals addressing the multitude of challenges raised by IEEE 802.11-based wireless networks, few have known real implementation. In wireless networks, due especially to the unpredictable nature of the wireless channel, bridging theory and practice is far from trivial. In this paper, we advocate including prototyping in the design process of wireless protocols. The goal is to speed up the design process and to help validating novel solutions under real conditions. To this end, we introduce Prawn, a tool that allows rapid prototyping of wireless network protocols. The basic idea behind Prawn is to provide a set of basic building blocks that implement common functionalities needed by a wide range of wireless protocols (e.g., neighbor discovery, link quality assessment, message transmission and reception). Besides these ready-to-use blocks, Prawn also provides a standard API that allows protocol designers easy access to the Prawn primitives. Through a number of examples, we showcase Prawn as a simple, yet powerful tool for fast prototyping of wireless network protocols.
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